Currently building & shipping on Roblox

Independent Roblox studio

We build worlds players come back to.

NM Studio is an independent Roblox development team from Hungary, focused on replayable systems, clean visual direction and polished player experiences. Fish Farm is our first live title — with new content and future projects already in production.

LUau systemsUI / UX3D artLive ops
Fish Farm icon

Featured experience

Fish Farm

Live sync

Buy fish, merge species, convert roe into cash and grow your farm — with offline earnings while you are away.

—Playing now
—Total visits
—Favorites
—Like ratio
Explore the studio
—players in-game right now
—public total visits
—players who favorited it
—like ratio from public votes

Fish Farm snapshot — live public stats update automatically when the page loads.

01 · DesignEasy to understand.

Clear systems, readable interfaces and strong first-session onboarding.

02 · RetentionSatisfying to return to.

Progression, upgrades and live content designed around repeat play.

03 · PolishBuilt to feel finished.

Performance, animation and visual details refined across desktop and mobile.

Our games

Made in Studio, played everywhere.

We build games around a simple principle: the core loop should be clear in seconds, satisfying for hours, and strong enough to support long-term updates.

Fish Farm — Rank 1 vs Rank 999
Live
Featured release · public Roblox data
Fish Farm icon

Now live

Fish Farm

Welcome to Fish Farm — buy fish, unlock rarer species, convert roe into cash, and keep progressing with offline earnings while you are away.

—Playing right now
—Public visits
—Favorites
—Approval
  • Offline earnings keep progress moving while players are away.
  • Merge fish to unlock rarer species and longer-term goals.
  • Readable UI and a clear economy built for retention.
  • Upgradeable farm loop with scalable progression.

Loading public game data from Roblox…

Project #2

Classified.

Our second experience is already in active development. We are keeping the concept private while the core systems are being validated — early previews, testing opportunities and launch news will appear in the community first.

Follow the group ›

Commissions

Need something built? We take commissions.

From one production-ready system to a complete Roblox experience. Every commission is scoped clearly, split into milestones and delivered with maintainable source files.

01

Scripting

Reliable Luau systems built for real player load: persistent data, economies, combat, inventories, anti-exploit checks and server-authoritative gameplay logic.

  • Luau
  • DataStore2 / ProfileService
  • Knit
  • Rojo
02

Building & modeling

Performance-conscious environments and props with clean topology, sensible collision and a visual style that stays readable from mobile screens to high-end PCs.

  • Blender
  • Studio terrain
  • MeshParts
  • Lighting
03

UI & UX design

Menus, HUDs and monetisation flows designed for clarity, speed and responsive scaling. Prototyped around player behaviour, then implemented cleanly in Studio.

  • Figma
  • Fusion
  • React-lua
  • Responsive UI
04

Full game development

End-to-end production from concept and prototype through playtesting, monetisation, launch preparation and structured post-release updates.

  • GDD
  • Playtesting
  • Game passes
  • Live ops

How we work

Four clear steps. No guesswork.

Every project moves through the same transparent workflow, from the first brief to final handover.

1

Discovery

Share the idea, references and target experience. We map the core loop, style and scope before production starts.

Goals · references · scope
2

Proposal

You receive a clear quote, timeline and delivery plan — fixed milestones, no messy back-and-forth later.

Budget · timing · plan
3

Production

We build, test and iterate with progress previews, playable updates and revision checkpoints throughout the job.

Build · test · refine
4

Delivery

Final files, ownership handoff, documentation and a support window so the launch feels clean and finished.

Handover · polish · support

The team

Three people, one studio.

A compact team with overlapping skills, fast feedback loops and one shared standard: every release should feel intentional.

NM
Studio / PublishingCore team

NM Studio

Owner

Publishing, brand direction and the home of every official NM Studio release.

Brand directionPublishingRelease management
RobloxDiscordView profile →
J
Development / SystemsCore team

jatekmester012

Co-owner

Studio direction, gameplay systems, scripting, economy design and production.

LuauGame designEconomy
RobloxDiscordView profile →
N
Art / WorldbuildingCore team

Nitro_zeus

Co-owner

Environment building, modelling, visual development and in-game presentation.

BuildingModelingVisual direction
RobloxDiscordView profile →
Open for selected commissions & collaborations

Get in touch

Let's make something.

Have a commission, collaboration idea, bug report or partnership proposal? Discord is the fastest way to reach the team. Follow the Roblox community for release notes, testing opportunities and new project announcements.

Discord firstFastest way to reach us
≤ 48 hoursTypical first response
Roblox-focusedGames, systems & production
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